The man who practically invented the first-person shooter, John Romero, is planning to make a new shooter game for the PC (which may be ported to consoles afterwards) and he wants it to be similar to an MMO in that there is a persistent world and players can grow and develop their characters over time (grinding). “The specifics of your situation, narrative wrapper and reward system are all unique,” John said. But while he said it will not be an “old-school shooter,” he has established that he is not fond of modern shooter conventions like cover system or “bullet sponge” characters, either.

“I do realize that a lot of the movement in new shooters is directly attributable to the console controller because you can’t play well and fast with them so they had to come up with some design to make it so the player can do something else if they can’t skillfully move quickly. They have to do something different,” he said. “But I’m a PC mouse and keyboard type player. I love twitch 180s, fast targeting, fast firing, fast movement. So anything that’s not like that – like current shooters that are basically a track going through a level to the exit and everything is closed off – is not interesting to me.”

So the idea shows promise, it may be a very unique game and I have a feeling that John Romero won’t disappoint too much. Seeing an MMOFPS similar to old-school shooters, at least in some ways, would be really cool.

Source: Escapist Magazine