Lollipop Chainsaw is far from perfect. While it can provide a fair amount of fun, there are some things that should have been left on the chopping block. So it’s good to hear that Kadokawa Games intends to use player feedback to enhance and improve future games.
In a recent interview with Impress Watch, the CEO of the company Yoshimi Yasuda says he is in talks with Suda 51 to make sure that feedback from Lollipop Chainsaw will be used in Grasshopper’s next game, Killer is Dead. He admits that the feedback for the game has been mixed, and while he’s happy to hear the praise, he also appreciates the criticism.
He says that was happy to see feedback along the lines of “this is bad” or “fix this,” which Yasuda says Kadokawa pays special attention to. He also noted that this kind of analysis by third parties played a role in the development of Lollipop Chainsaw in the first place.
As for the current state of Killer is Dead, which is the second game that his company is producing with Grasshopper, Yasuda reveals that the game’s development is reaching its peak. This might mean that more details will be revealed soon, as so far we’ve only gotten a basic idea of the game’s premise and seen a bit of concept art. Despite its issues, Lollipop Chainsaw was still a successful joint project, so I’m pretty excited to see what they have in store for Killer is Dead.