The current trend in First-Person Shooters these days is all about warfare in modern world settings, and there’s only more on their way for the Holidays. The general manager at DICE, Karl Magnus Troedsson, has picked this time to voice his opinion on the current state of the FPS market, criticizing the current games that comprise it for lacking innovation.
Troedsson holds the belief that FPS gamers are beginning to lose interest because of the widely stagnant nature of the technical evolution in most FPS games. He says that every new game has to have a “new, if not revolutionary then at least evolutionary” progression in terms of graphical fidelity or else the gamers will get bored.
He even criticizes the idea of simply changing the settings of the games to something other than modern-day, saying that it’s merely a distraction, and the lack of technical innovation will still bleed through in the form of a product which is uninteresting. “Every now and again settings or themes start to get stale and then everyone jumps over,” he says. “It used to be WWII, and recently it’s been the modern era and people are now moving towards near future.”
“But it’s a bit cheap to just say, ‘Okay, we’re going to switch and go back in time or into the future and that will be innovation’,” he explains. “It will definitely drive the franchise forward for whatever game, but it’s not true innovation, it’s more a thematic change that has a perceived value to the gamers out there. But as a developer you can only make so many games in one particular era, and then you personally start to get a bit bored with it.”
So there you have it, that’s his take on the matter. Innovation is risky business in the notably popular FPS franchises because the publishers don’t want to lose profits from adding a feature or changing something to which people would respond negatively.