Unreal Engine 4 is a pretty impressive piece of tech, and now Epic has just announced that their very own co-op zombie game, Fortnite, will be the the first title to take advantage of its next gen goodness. The news comes from Epic’s panel at Comic-Con where they detailed other aspects of the game.
The panel was hosted by Producer Tanya Jessen, Lead Artist Pete Ellis, and the one and only Cliff “The B” Bleszinski who is the Design Director on the project. According to Epic, the game is some kind of strangely delicious mashup between Minecraft, The Walking Dead, and Team Fortress 2. As stated previously, it will take advantage of the brand new Unreal Engine 4 and for now it is a PC exclusive. Cliffy did go on to tweet later, however, that while Fortnite is first and foremost a PC game, that they “wouldn’t rule out the possibility of other platforms later.”
Tanya Jessen describes Fortnite as a “co-op sandbox survival game” which is comprised of three different gameplay elements. The first part is Scavenging, and this is where players go out into the world and try to find whatever scraps or materials they can get their hands on. The game then moves on to the Building phase, where players start using those materials to contruct their forts and other structures.
Finally there is the Combat phase where everything comes together and players have to actually survive the onslaught of “Looney Tunes-inspired” monsters that are trying to destroy everything. Jessen says that Fortnite is not just for fans of shooters or RPG’s, it’s “a game for everybody.” Finally Cliffy stated that working on the game is a nice change for the studio.
“It’s been really fresh for us,” he said. “We’ve had like six years of Gears and we’ve perfected the art of killing. Fortnite is serving as a fresh change of pace for us.”