Director of DmC: Devil May Cry Hideaki Itsuno (pictured above) has learned something new from his experiences whilst working with Ninja Theory on the game. He found that Japanese and Western studios develop their games in an opposite order in most cases.
“I think this speaks to the differences in the core of how Western games are developed compared to games in Japan,” he said in an interview with Siliconera. “Well, at least at Capcom because we can’t speak for everyone. Given our experience, it seems like with the West and Ninja Theory they focus on the visuals stuff at the beginning and then build the gameplay on top of that.”
He continued, “Whereas at Capcom Japan, we focus on the game logic and getting the systems down in the beginning then we gradually build the visuals on top of that. The key to the feedback and the kind of advice we’ve been giving is we’ve been trying to find a hybrid system where we take a best of both worlds approach. It hasn’t been easy, but I think we’re happy with the results we have.”
Do note that Itsuno is not directly criticizing the habits of Western developers or societal preferences of their audience, but the fact that it is mostly true does say a lot about what kind of value people in the West likely often place in their video games.