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This is the first part of a ‘making of’ series for ZombiU with commentary from the game’s executive producer¬†Guillaume Brunier. One of the things that confused a lot of people at E3 (including myself) was how the Wii U GamePad was actually used when playing ZombiU.

It looked very unusual, at some points it was being used as a radar, other times it was suddenly the inventory menu, etc. But in this video, Brunier talks a little more about these features, why he felt that they effectively enhance the experience of ZombiU as a survival horror game, and why the Wii U would be the best platform for this type of game.