playstation-all-stars-battle-royale

The news has gotten out that Sony has officially split with independent studio SuperBot Entertainment, primary developer of last year’s brawler PlayStation All Stars Battle Royale. It isn’t exactly clear as to why such a drastic decision, however, this is happening days after SuperBot Entertainment has laid off a significant portion of its development staff.

“Sony Computer Entertainment can confirm that the working agreement with developer SuperBot Entertainment has amicably ended. We have had a positive working relationship with this talented studio, and wish them the best of success in their next endeavor. PlayStation All-Stars: Battle Royale and the title’s forthcoming DLC releases will continue to be fully supported by Santa Monica Studio.”

SuperBot Entertainment is an independent company established within Sony’s Santa Monica Studio (much like Thatgamecompany), therefore making it a developer of PlayStation exclusive titles. In spite of the fact that there are no official sale numbers out for PlayStation All Stars, it is commonly conceived that it did not perform adequately in sales.

According to sources, PlayStation All Stars forthcoming DLC content will be handled by Santa Monica Studio, as well as the game’s future.¬†SuperBot Entertainment director of operations David Yang responded by verifying that the relationship ended on “good terms.”

“SuperBot Entertainment can confirm that the relationship with SCEA has ended on good terms. We are extremely grateful to have had the opportunity to work on with Sony on Playstation All-Stars Battle Royale, and are extremely proud of the work we have done. SuperBot Entertainment will continue working on projects that reflect our passion for games and our commitment to creating award winning titles. We are very excited about beginning the next chapter of our future and invite all of our fans and supporters to follow our journey.”

Source: Kotaku

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