The Wii U hasn’t caught on fire like Nintendo had hoped, and a lack of reliable third-party support is likely one of the reasons why. While some developers are releasing multiplatform games on Wii U as well as PS3 and Xbox 360, others are acting as if it doesn’t even exist. Crytek fits more in the former category, but in their case they couldn’t release Crysis 3 on the system even though they wanted to.
Speaking to VentureBeat, Crytek CEO Cevat Yerli admitted that not only was a version of Crysis 3 running on the Wii U, it was almost ready to launch. The only problem was that Nintendo and EA just couldn’t hammer out a deal.
“We did have Crysis 3 running on the Wii U. We were very close to launching it. But there was a lack of business support between Nintendo and EA on that. Since we as a company couldn’t launch on the Wii U ourselves—we don’t have a publishing license—Crysis 3 on Wii U had to die.”
It seems that the Wii U can handle plenty of third-party games, but only if they have the needed support to get them onto the market. We’ll see if Nintendo will take a stronger approach moving forward in order to secure the highly valuable multiplatform games that will be key to the system’s success.
The rest of the interview is more focused on Crytek’s new free-to-play shooter Warface, so if you’re interested then check it out below.