Quantic Dream

Beyond: Two Souls is the latest project from Heavy Rain developers Quantic Dream. And while the game is set to release this October for PS3, that hasn’t stopped the French studio from starting work on their first project for Sony’s PlayStation 4. In an interview with Eurogamer, co-CEO of the studio Guillaume de Fondaumière revealed their plan for next gen.

Fondaumière says that this next project will be in the same style as previous Quantic Dream games, which means it will place heavy emphasis on story and character development. He does point out, though, that they’re always trying to innovate and they never repeat their previous work.

“Innovation is part of our DNA,” he said. “We’ve never duplicated ourselves. We never clone ourselves or other people’s projects; we always try to create unique experiences. For us, a new console is another reason to try and innovate. What is certain is that whatever we’re working on on PS4 is not going to resemble what we’re doing on PS3… We’re going to try and reinvent ourselves.”

He also went on to confirm that the PS4′s architecture is “very easy” to work with, and that it’s “incomparable” to the PS3. Adding that, “We’ll be able to express ourselves in a more straightforward way. So it’s perfect, it’s excellent.” Asked whether Beyond will remain exclusive for PS3, he replied with “So far, yes,” almost leaving the possibility open for a next gen port.

In a different interview between Quantic Dream founder David Cage and GameSpot, the PS4 project was once again confirmed. He tells the site that it’s “incredibly exciting, it’s one of the strongest concepts we’ve had at Quantic Dream and we’re really excited about it.” Cage also revealed that Beyond: Two Souls was even partially developed on PS4, which would explain its highly detailed visuals.

“Because of our relationship with Sony we had access to development kits on PlayStation 4 very early on,” said Cage.”We started developing [Beyond's] engine on PlayStation 4 with crazy features that were usually reserved to CG films. We were implementing them on PlayStation 4 thinking that it would already be a challenge, which it was, but at the same time we realized that some of these features could be implemented on PlayStation 3.”

Finally, if players want a glimpse of what this next project might look like, then they simply have to watch the tech demo the studio showed during Sony’s PS4 reveal event. Apparently, “it’s the engine of the next game. It’s the technology. It’s not a character from the next game but it is the technology we’re going to use.” We still don’t know much about this unannounced project–which might be called Singularity–but we’re excited to see what the studio creates.

In the meantime, Beyond: Two Souls will be out on October 8 for the PS3. Two new gameplay videos were also released this week and can be found below. Just click the little arrow button to expand.

Source: Eurogamer, GameSpot

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[Managing Editor] I love video games and have been playing since the SNES days. My favorite titles include Metroid II, BioShock, Resident Evil 4 and Left 4 Dead. I'm an avid internet junkie and gifted in the ways of computers, but don't ask me to fix yours. Also a big fan of indie movies and anime.